Riddle School 3
walkthrough by JonBro

NOTE: If you're looking at this because you can't combine items, this walkthrough will not help a bit.

In the first room, click on the ruler to obtain it.
Click twice on the globe to spin it. You should see a pinkish island on the globe. That's really gum. Take that, too.
Combine the ruler and the gum. Use the ruler/gum combo on the airvent to the right and you'll have a rubber band.
Fling the rubber band at the teacher. He won't mind terribly much. His glasses will be knocked to the floor.
Pick up the glasses and leave the room.

The rest of this walkthrough will be divided into sections explaining specifics on how to get all of the game's coins.

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(5 cents) THE FIVE PENNIES
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#1 is on the floor right after you leave Mr. Soggy's room.
#2 is one screen to the left next to the door of the women's room.
#3 is in front of the bottom of the stairs.
#4 is on the screen with the boarded-up window.
#5 is on the screen with the orange carrot poster.

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(25 cents) THE QUARTER UNDER THE JANITOR'S CHAIR
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Go to the men's room on the first floor.
Open the stall and take the toilet paper. Use the toilet paper to clog the toilet and then flush.
The janitor will come rushing in to fix the toilet, which means he's no longer in the janitor's closet.
Go upstairs to the janitor's closet and take the quarter from the floor.

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(10 cents) THE DIME IN THE SUPPLY CLOSET
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If you haven't already grabbed the glasses from the floor in the first room of the game, do that now.
Enter the library and give the glasses to the fuzzy-sighted Mr. Read.
He will reward you with a free bookmark. WOW, A FREE BOOKMARK!!
Combine the bookmark with the ruler/gum combo you already have.
Leave the library, go left one screen, then enter the supply closet.
Use the bookmark/ruler/gum combo on the dime on the top of the shelf.

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(5 cents) THE NICKEL IN PHIL'S LOCKER
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Go upstairs to the screen with the orange carrot poster.
Click the bright yellow locker.
Click on the nickel that's inside the locker.

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(5 cents) THE NICKEL HIDDEN IN THE TEACHER'S LOUNGE
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First, you must talk to Richy, the one yelling in his locker on the second floor.
When you're done talking to him, go back downstairs to the teacher's lounge.
Tell the teachers "Mrs. Oddverb, about Richy...?"
Then select "He's stuck in his locker. His combination is in your class."
After that, you have no choice but to click "Yes." even after you click the other options if you feel like it.
When the brief cutscene is over and the teachers are gone, click on the middlemost counter drawer.
Get the nickel that's in the drawer.

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(25 cents) THE QUARTER RICHY GIVES YOU AFTER BEING FREED FROM HIS LOCKER
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See 'The Nickel Hidden in the Teacher's Lounge' above, because you have to get the teachers out of the lounge first.
Go upstairs to the screen with the orange carrot poster.
Enter Mrs. Oddverb's classroom and click on the white paper that's on one of the desks.
It's the combination, which apparently says BLOBBLES on it.
Leave the room and go back to where Richy is yelling in his locker.
Click on the locker and enter the code which is clearly written on the combination paper.
If you haven't noticed yet that Phil read the paper upside-down, the code is 53788078.
Richy will give you a quarter after he leaves the room and tell you about his button-collecting hobby.

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(25 cents) THE QUARTER RICHY GIVES YOU WHEN YOU GIVE HIM A BUTTON
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See 'The Nickel Hidden in the Teacher's Lounge' above, because you have to get the teachers out of the lounge first.
Also see 'The Quarter Richy Gives You After Being Freed From His Locker' to get Richy out of his locker.
Go downstairs once the teachers are out of the lounge and go to the leftmost downstairs hallway screen.
Enter Miss Count's room and click on the keyboard key hidden amongst the pile of monkey dolls.
Leave the room and go upstairs to the leftmost upstairs hallway screen.
Enter Mrs. Flask's classroom and put the keyboard key into the button-making machine.
When the button is made, take it from where it is in the machine and leave the room.
On the right end of the upstairs hall is Mrs. Oddverb's room, where Richy went after being freed from his locker.
Give him the button and his last 25 cents are yours.

I'm pretty sure that all adds up to a dollar, so travel to the bottom-left corner of the map into the cafeteria.
Talk to Mrs. Munch and ask for pudding.
You'll get a whopping tub of chocolate pudding.
Go back out to the hallway, make your way up the stairs, and give the pudding to Chubb.
Be reminded of the first movie in a well-known series starring Harrison Ford.
Exit the auditorium, go back up the stairs again, and talk to Mrs. Mooses.
Click "I was sent here to see Mr. Potato."
Click "I'm awesome."
She'll let you go right on into Mr. Potato's office, where he's working hard at hardly working.
After you have the key, all you have to do is click on the big red arrows leading out the left school doors downstairs.

Enjoy the ending you so richly didn't deserve because you looked at this walkthrough!

If you plan on beating the game a second time in a row, do everything above again and beware of monkeys.